Features

What’s in the forge

Everforge Legacy reforges the depth of Final Fantasy XI’s job system for single-player pacing.

The six starting Jobs

Warrior

Controls space, absorbs punishment, strikes when it counts.

Monk

The body as the weapon, chi-fueled and relentless.

Thief

Steals from foes, controls information, dictates the fight.

White Mage

Goes where it’s needed, keeps you standing.

Black Mage

Charged, devastating elemental destruction.

Red Mage

Hybrid caster-duelist, Fastcast versatility.

Abilities aren’t locked to the Job that learned them. Level a Job, then slot its abilities on any other Job up to half your level. Any Job can use any weapon, though some fit certain weapons better.

Combat

A world that runs on a calendar

Earn the Forge

Three origins, one destiny

Play the Dwarven, Elven or Human path, each with its own zones, cast and bosses. All three converge on one story at Misthaven. About 10 hours per path, about 30 across all three, with an ending written as a complete arc.

Wishlist on SteamJoin the Discord